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   <div id="projectname">SDL2_gfx
   &#160;<span id="projectnumber">1.0.1</span>
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   <div id="projectbrief">GraphicsprimitivesandsurfacefunctionsforSDL2</div>
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<p>Structure holding the state and timing information of the framerate controller.  
 <a href="struct_f_p_smanager.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>&gt;</code></p>
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Data Fields</h2></td></tr>
<tr class="memitem:a05019faae5de8486dbb69d24b24eed78"><td class="memItemLeft" align="right" valign="top">Uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a></td></tr>
<tr class="memitem:a48695d55d40900a197688bb773b9d431"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html#a48695d55d40900a197688bb773b9d431">rateticks</a></td></tr>
<tr class="memitem:ad853f9c03e200a77fd897c1ea3aec43d"><td class="memItemLeft" align="right" valign="top">Uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html#ad853f9c03e200a77fd897c1ea3aec43d">baseticks</a></td></tr>
<tr class="memitem:aa7716779b7cc57dee24c15d7c5d62e55"><td class="memItemLeft" align="right" valign="top">Uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a></td></tr>
<tr class="memitem:af7eec7342fd8eb48d5f49ba7f5b91853"><td class="memItemLeft" align="right" valign="top">Uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_f_p_smanager.html#af7eec7342fd8eb48d5f49ba7f5b91853">rate</a></td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Structure holding the state and timing information of the framerate controller. </p>

<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00062">62</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>
</div><hr/><h2>Field Documentation</h2>
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          <td class="memname">Uint32 <a class="el" href="struct_f_p_smanager.html#ad853f9c03e200a77fd897c1ea3aec43d">baseticks</a></td>
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<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00065">65</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>

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          <td class="memname">Uint32 <a class="el" href="struct_f_p_smanager.html#a05019faae5de8486dbb69d24b24eed78">framecount</a></td>
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<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00063">63</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>

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<a class="anchor" id="aa7716779b7cc57dee24c15d7c5d62e55"></a>
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          <td class="memname">Uint32 <a class="el" href="struct_f_p_smanager.html#aa7716779b7cc57dee24c15d7c5d62e55">lastticks</a></td>
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<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00066">66</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>

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          <td class="memname">Uint32 <a class="el" href="struct_f_p_smanager.html#af7eec7342fd8eb48d5f49ba7f5b91853">rate</a></td>
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<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00067">67</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>

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          <td class="memname">float <a class="el" href="struct_f_p_smanager.html#a48695d55d40900a197688bb773b9d431">rateticks</a></td>
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<p>Definition at line <a class="el" href="_s_d_l2__framerate_8h_source.html#l00064">64</a> of file <a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a>.</p>

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<hr/>The documentation for this struct was generated from the following file:<ul>
<li>I:/Sources/sdl2gfx/<a class="el" href="_s_d_l2__framerate_8h_source.html">SDL2_framerate.h</a></li>
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